To every king, their palace. This array of numbers is derived from a curious number arrangement known as the Abrahadabra key - that key, in showing that the sum of 13 to 31 is 418, also reveals that it is a 19 digit series with 22 in the central pivot position. If we call this position the pivot, and the length of the sequence the span (as in wingspan), then we can come up with the equation sp=t, where span times pivot equals the total value of the series, which is 418.
Next, if we add p to every cell in row 1, r1, we get a second series, r2, which has the value of 2t (twice 418). Repeating this we get r3=3t, r4=4t, and all the way to r19=19t.
This is a triangular series where the basic number is 418, and the total value, will be summa 1-19 (which is 190) multiplied by 418.
This palace is an array where cells may be considered activated or deactivated. The game is to create structures within this array whose sum total is evenly divisible by 418.
The adept who knows how to do this can, within the field erected by Abrahadabra, craft sophisticated magickal sigils and patterns that are powerfully supported by the logic of the whole - in a sense like playing chords on a musical instrument.
So then, the Abrakey opens the Abrapalace, and the Abrapalace is a resonation chamber for those with the requisite knowledge.
The Emperor, Tetragrammaton, is thus able to maintain order in their house by means of Abrahadabra, just as Zeus is able to maintain order in Olympus through the agency of Athena. The two examples are quite parallel.
May those with ears, hear.
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